Path of the Abjurer

Tier 1

Allies receive a +1 bonus to all defenses for 1 round when targeted by one of your spells.


Tier 2

As an immediate interrupt you can transfer any of your spells currently effecting an ally to any other ally in range.


Tier 3

Increase the HP of any Shield spell you cast by 20%


Tier 4

Increase the DR and Energy Resistances of any Shield spell you cast by 2.


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Path of the Abjurer

Erroun Metrognome